The EDUTECH STEAM lab, established at the Department of Pedagogy in the Faculty of Social Sciences and Humanities at Klaipėda University, serves as an integral component of teacher training by implementing the principles of a Living Lab, a user-centered, open innovation ecosystem that fosters collaboration between educators, researchers and technology developers. This study explores the best practice case of how the Living Lab model, as implemented in the EDUTECH STEAM lab at Klaipėda University, enhances pre-service and in-service teacher training, facilitating the co-creation, experimentation and validation of emerging educational technologies. In particular, the EDUTECH STEAM lab plays a crucial role in preparing teachers to integrate AI-driven learning analytics, adaptive assessment models, and interactive STEAM education into real-world classrooms. The article was conducted using a systematic approach to identify and analyse relevant scholarly works on teacher education, STEAM integration, digital pedagogy, and Living Lab methodologies. The findings indicate that embedding a Living Lab approach in teacher training enhances technological pedagogical content knowledge (TPACK), promotes formative assessment strategies, and supports personalised learning pathways
STEAM education in schools is identified as one an educational priority. The aim of this article is to discuss the challenges faced by primary school teachers in implementing STEAM education. A semi-systematic analysis of scientific literature was chosen to conduct the study. Based on research findings, three key challenges faced by primary school teachers in implementing STEAM education were identified. The findings of the study suggest that teachers struggle to ensure inter- and transdisciplinarity. Most of the focus is on the integration of science and mathematics, while the inclusion of engineering, technology and the arts disciplines often remains insufficient. While digital technologies have great potential to enrich STEAM education for primary students, their
integration remains a challenge. This is not only due to the lack of available technological options, but also because of the limited digital literacy of teachers, and the absence of clear methodological guidelines for how to use these tools effectively. It is therefore essential to ensure that schools are equipped with the necessary digital technologies, and that teachers are empowered to use them effectively in STEAM teaching and learning.